A small selection of game related code. These are just my own classes, sometimes tiny little snippets of code, that I tend to use frequently that I thought might be useful to share. As the author I release these into the public domain so you may use them as you like.
Loose Octree - see this blog entry for an overview.
Matrix code for Unity - replicates the CreateRotationX/Y/Z and CreateTranslation from XNA into Unity - blog.